Fire Spells

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Sikeopath

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Fire

“It is only through the discovery of fire that we have formed the earliest eras of civilization.
That primal burning, that warm yearning of the soul, is a force to be revered for all time."



Fire magic thrives in power, capable of incinerating anything that stands against it.
Though often a force of destruction, it has historically been used to inspire as well.

Within such power however lies the singular focus of using it to the fullest.
Fire thrives on swiftly fueling its own ends, not slowly simmering to mere embers.

In essence, Fire thrives to quickly overcome threats, yet struggles when they are drawn out.


Initiate

SR: 1+ Successes
Name: Pyro
Branch: Elemental | Fire
Level/Cost: Initiate | 1
Effect: Damage
Range: 5 Blocks
Casting Time: 1 Turn
Duration: Instant
Casting Roll: Mind + Arcana
Description: The caster attacks a target with their magic, dealing Roll Damage and [Burned] for 1 round upon failure.
Name: Siphon Pyro
Branch: Elemental | Fire
Level/Cost: Initiate | 1
Effect: Boon
Range: Self
Casting Time: Bonus Action
Duration: 1 Round
Casting Roll: No Roll
Description: The caster focuses their Astrium to explosively power their attacks. For 1 Round, they will have Advantage on all Attacks and deal 3 Blocks of Knockback when making successful attacks.
Name: Blast Palm
Branch: Elemental | Fire
Level/Cost: Initiate | 1
Effect: Damage
Range: 2x3x1 Area in front of Caster
Casting Time: 1 Turn
Duration: Instant
Casting Roll: Mind + Arcana
Description: The caster creates a small blast in front of them, detonating in a wide area. Any targets in range must roll a defense against the caster’s spell roll, inflicting Roll Damage up to a Moderate Wound and a 3-Blocks Knockback on failure.

Apprentice

SR: 3+ Successes
Name: Pyro Burst
Branch: Elemental | Fire
Level/Cost: Apprentice | 2
Effect: Damage
Range: 5 blocks, 3x3x3
Casting Time: 1 Turn
Duration: 1 Round
Casting Roll: Mind + Arcana
Description: The caster creates a damage burst in a nearby area. Targets inside of this area must roll against the casters spell roll, or be inflicted with Roll Damage and [Burned] for 1 round upon failure.
Name: Blast Boost
Branch: Elemental | Fire
Level/Cost: Apprentice | 2
Effect: Movement
Range: Self
Casting Time: Bonus Action
Duration: 1 Round
Casting Roll: Mind + Arcana
Description: The caster launches themselves forwards, firing themselves like a projectile. This allows them to travel up to 10 Blocks and clear obstructions up to 10 Blocks tall. If the caster collides with a target at the end of the dash, the target must roll a defense against the caster’s spell roll, dealing a Minor Wound on failure.
Name: Flame Cowl
Branch: Elemental | Fire
Level/Cost: Apprentice | 2
Effect: Boon
Range: Self
Casting Time: Bonus Action
Duration: 2 Turns
Casting Roll: Mind + Arcana, 3+ Successes
Description: The caster coats themselves in a cloak of flame, enhancing themselves. While the cowl persists, they will have Advantage on Attacks and [Hastened] for 2 Rounds

Magus

SR: 3+ Successes

Sorcerer

SR: 4+ Successes

Conjurer

SR: 4+ Successes
 
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