Sanctuary
NPC faction, Spawn
A last standing city through the great collapse, home to the many survivors that fled for safety. As the third generation has come of age, plenty still flock through the ports to this now bustling hub. Ruins still linger within the bounds of the city, telling of the history that many would see erased. Families still remain shattered, holding onto the pieces of lives they've lost. Both the fortunate that lived within some sort of comfort within the noble homes and the misfortunate that we're condemned to share houses with other families or be without entirely, everyone shares one core experience; the end of the world and the hope for a new one.
Of the monarch, now old and tired, who once fought through the masses to take much needed leadership. Of the former “kings” who only sought to be the strongest, not caring of those beneath them. Of the death and slaughter as the old god brought about this calamity, eradicating too much of the living. Now stands a single man and his council, holding the city together by what seems like strands of twine. Will this come to pass as an age to be remembered favorably, or just be another era of turmoil like all the rest.
This city is where you, my gentle soul, will find yourself starting. Find your story, or die trying.
Common Knowledge
Sanctuary is the spawn location for all players. With the start of the server almost every character made was born within the walls of this city but as time passes, the world repairs, and players create their own regions and cultures there will be more locations to claim heritage from.
It is known that there are several reigning noble families, such as the nobles who control the farmlands, the merchants who have an iron grasp on the commerce. The kind doctor and the militia leader, both having earned their titles through ceaseless efforts to keep the last remaining bastion afloat. On the surface all is well but as all things go, there is a deep darkness to the city. Orphans congregate within the ruined buildings that still line the city, many families torn apart by the blood shed before the king had come to power.
While the scrying eyes of the nobles keep the cities safe during the day and the militia patrols the walls at night, crime still slips by- either unnoticed or ignored. Monsters are known to lurk just outside of Sanctuary's zone of control, no further than a mile away from the last farm.