An Enkindled’s Grimoire serves to keep track of all of the magics at their disposal. There are three types of spells that will be listed within each Enkindled Profile’s Grimoire section:
Learned Spells
- Enkindled have access to all spells within their school(s) / branches of magic.
- This includes all spells from each level until now, including custom spells.
- They cannot wield all of their learned spells at once.
Memorized Spells
- These are the spells that an Enkindled has chosen to wield in a given scenario.
- Enkindled can memorize 2 spells per Ignition level, up to 10 spells maximum.
- These can be swapped out with other learned spells while outside of CRP.
Custom Spells
- Enkindled can create custom spells, one with each level and six after Level 5.
- These can be taught exclusively, or turned into public spells for anyone to use.
- Each Enkindled can have up to 11 custom spells, pinnacle spell included, further spells must be public.
There are some things that all Enkindled are capable of doing, outside of spell casts.
All Enkindled can use their magic in purely aesthetic ways for free.
This includes things such as making objects float via their chosen type of magic.
There is no functional use to this, it is simply for the sake of roleplay interactions.
All Enkindled can cast a basic 2-block range magic attack via [Body+Arcana] roll.
This costs no Astrium, acting as a basic attack method with no unique effects.
This requires a free hand or a catalyst in hand.
All Enkindled can spend their action to regain Astrium, via a “Rest Action”.
This is achieved by drawing traces of Astrium from their blood.
At the start of their next turn, they will gain 1 Astrium.
All Enkindled can take time out of combat to channel a Ritual.
This can be used to attempt magical feats beyond what mere spells may allow:
Mass magical phenomena, boons, curses, miracles, etc.
Singular use magic consumables that unleash magical properties.
Powerful enchantments or Relics with limited uses per OOC time.
Such items can only use Astrium if an Automata Enkindled assisted.
The Enkindled must be careful, as the slightest mistake may be disastrous.
An event must be requested for this, and will typically cost 6+ Astrium.
Multiple Enkindled can work together to attempt a Ritual.
Rituals may require certain materials, items, or artifacts.
Spells are more refined uses of Enkindled magic, each with their own unique effects.
These spells all cost varying amounts of Astrium, equal to their spell level.
An Enkindled’s natural Astrium pool refreshes once every 24 OOC hours.
Here is the format for spells, as well as the full Enkindled spell list:
Name: - The name of the spell
Branch: - The school(s) of magic the spell uses.
Level/Cost: - The school(s) of magic the spell uses.
Effect: - The primary purpose of the spell.
Range: - The reach or area of the spell’s effect(s).
Casting Time: - The action-pool requirements to cast. Uses Action unless stated otherwise. Cannot exceed 3 turns.
Duration: - The time a continuous spell lasts. Can be a channel, which requires uninterrupted focus to maintain.
Description: - The various effects and purposes of the spell.